Space Shooter Z v1.4


Version 1.4 Build Release Notes

Implemented

  • Health Hold or life system (energy tank?)x=72, y=52
  • Experiment with score amount
  • Search existing music tracks to contribute to the SSZ OST
  • Decrease X movement speed to match the Y (4)
  • Draw concept art for the cover of the game (Chris Hines handled it)
  • Improve enemy spawn rate that way there are more to shoot
  • Balance the enemy armor to accommodate the above
  • Add vibration to launching the nova bomb
  • Experiment with an 800x600 aspect ratio
  • Update Font Colors for “Start” and “Quit” etc.
  • Add a pause feature(Had to disable resize window option to make this work)
  • Work on sharpening the image sprite details
  • Fix SpaceBar super fast shot bug
  • Fix Return to Menu bug when using a gamepad
  • Add incentive for getting maxed out armor, nova bombs, and for rescuing the floating astronauts. 20pts for Maxed Armor, 15pts for Maxed Nova, +2 Armor and 50pts for Astronaut
  • Second enemy shoots faster
  • Add Invincibility frames after a life is lost
  • Added Kill Count and level up system based off of that
  • Record and add more vocal audio bits
  • Create a new powerup

Files

Space Shooter Z v1.4.exe 23 MB
Feb 24, 2020

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